1/24/2024 0 Comments Json helper class android github![]() Instead of having to find the right annotation (StackOverflow anyone?), the IDE can suggest the possible converters or you can write new ones.Īnother advantage of converters is that it's very easy to define different converters for same domain class in different api, for example we can define JFileInfoV2 to map the same domain class to a different Json format. Even without considering DTOs and the generator, the time needed to write the converters is roughly the same of annotating the classes one by one, but it's easier and more IDE friendly to write the converter. To use generators, you need to import kondor-tools module as test dependency.Ĭomparing with a solution involving writing DTOs, it's quicker to use converters (especially if you use the generator). Note that there is no automatic update if you change the data class, the whole point of Kondor-Json is to have converters that maps your classes to a clearly described Json format. Why Converters?Ĭonverters themselves can be automatically generated from the domain classes, you only have to copy and paste them in your code base, and adapting them as you need. Then we need to explicitly define the function for the deserialization. deserializeOrThrow() = FileInfo(Įach field (id,name) need to be associated to a decoder and a field in the mapped object. Val folder_path by str( FileInfo::folderPath) parse is used to convert any existing JSON data into a Variant that can be used within Godot. stringify is used to convert any data type into a JSON string. This useful for serializing data to save to a file or send over the network. destructuring declarations) automatically defined.ĭownload the source of deme from here( Json parsing in android kotlin)Īdd this dependency: compile '3:okhttp:3.8.Val creation_date by num( FileInfo::date) The JSON enables all data types to be converted to and from a JSON string. Kotlin's data class is a class that mainly holds data and has members. Also it is imported in gradle differently starting in Kotlin 1.4.0: dependencies ]""" JSON.parse was renamed to codeFromString. Meanwhile the project is past version 1.0 so the API has changed. This uses rialization like Elisha's answer. ![]() Given your description, I believe it matches your needs. Val jsonFile: File = File( """rawSkilltree.json""" ) Val skillTreeData = mapper.readValue( jsonFile ) nfigure( DeserializationFeature.ACCEPT_EMPTY_ARRAY_AS_NULL_OBJECT, true ) Val notableInactive: List, val keystoneInactive: List, Val keystoneActive: List, val normalInactive: List, Val g: Int, val o: Int, val oidx: Int, val sa: Int, val da: Int, val ia: Int, val out: List )ĭata class ExtraImage( val x: Double, val y: Double, val image: String )ĭata class Constants( val classes: Map, val characterAttributes: Map,ĭata class SubSpriteCoords( val x: Int, val y: Int, val w: Int, val h: Int )ĭata class Sprite( val filename: String, val coords: Map )ĭata class SkillSprites( val normalActive: List, val notableActive: List, Val isAscendancyStart: Boolean?, val reminderText: List?, val spc: List, val sd: List, Val passivePointsGranted: Int, val flavourText: List?, val ascendancyName: String?, Val isJewelSocket: Boolean, val isMultipleChoice: Boolean, val isMultipleChoiceOption: Boolean, field we dont want to encode var gender Gender.unspecified Enkoder // this class. Val skillSprites: SkillSprites, val imageZoomLevels: List )ĭata class CharacterData( val base_str: Int, val base_dex: Int, val base_int: Int )ĭata class Group( val x: Double, val y: Double, val oo: Map?, val n: List )ĭata class Root( val g: Int, val o: Int, val oidx: Int, val sa: Int, val da: Int, val ia: Int, val out: List )ĭata class Node( val id: Int, val icon: String, val ks: Boolean, val not: Boolean, val dn: String, val m: Boolean, Reflection-less Kotlin/JVM json serializer/deserializer - GitHub. Val assets: Map>, val constants: Constants, val imageRoot: String, Val min_y: Double, val max_x: Double, val max_y: Double, Val nodes: List, val extraImages: Map, val min_x: Double, Import .kotlin.*ĭata class SkillTreeData( val characterData: Map, val groups: Map, val root: Root, implementation ":jackson-module-kotlin:$version"Īs an example, here is the code to parse the JSON of the Path of Exile skilltree which is quite heavy (84k lines when formatted) : I personally use the Jackson module for Kotlin that you can find here: jackson-module-kotlin. Var mMineUserEntity = gson?.fromJson(response, MineUserEntity.MineUserInfo::class.java) ![]() ![]() Add compile compile ':gson:2.8.2'Ĭonvert json to Kotlin Bean(use JsonToKotlinClass)
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